56 cards found.

Reclaiming Vines

Sorcery {2}{G}{G} (4)

Destroy target artifact, enchantment, or land.



Color Identity: G,Green
Printings:
Mystery Booster (Common)

Foreign Names:

Formats:

Recover

Sorcery {2}{B} (3)

Return target creature card from your graveyard to your hand.
Draw a card.



Color Identity: B,Black
Printings:
Mystery Booster (Common)

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Reviving Vapors

Instant {2}{W}{U} (4)

Reveal the top three cards of your library and put one of them into your hand. You gain life equal to that card's converted mana cost. Put all other cards revealed this way into your graveyard.



Color Identity: U,W,White,Blue
Printings:
Ultimate Masters (Uncommon)

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Rime Tender

Snow Creature Human Druid   2 / 2   {1}{G} (0)

{t}: Untap another target snow permanent.



Color Identity: G,Green
Printings:
Modern Horizons (Common)

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Ritual of Rejuvenation

Instant {2}{W} (3)

You gain 4 life.
Draw a card.
"Nothing is more sacred than the gift of blood. Blessed are the vein that empties and the heart that is renewed."



Color Identity: W,White
Printings:
Ixalan (Common)

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Sage's Row Savant

Creature Vedalken Wizard   2 / 1   {1}{U} (0)

When Sage's Row Savant enters the battlefield, scry 2.



Color Identity: U,Blue
Printings:
Ravnica Allegiance (Common)

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Sanguine Sacrament

Instant {X}{W}{W} (2)

You gain twice X life. Put Sanguine Sacrament on the bottom of its owner's library.
"As the sun sets to make way for dawn, so we turn to darkness to bring about the coming salvation."



Color Identity: W,White
Printings:
Ixalan (Rare)

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Scribe of the Mindful

Creature Human Cleric   2 / 2   {2}{U} (3)

{1}, {t}, Sacrifice Scribe of the Mindful: Return target instant or sorcery card from your graveyard to your hand.
"The best answers solve more than one riddle."
—Kefnet, god of knowledge



Color Identity: U,Blue
Printings:
Amonkhet (Common)

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Sengir, the Dark Baron

Legendary Creature Vampire Noble   4 / 4   {4}{B}{B} (0)

Flying
Whenever another creature dies, put two +1/+1 counters on Sengir, the Dark Baron.
Whenever another player loses the game, you gain life equal to that player's life total as the turn began.
Partner (You can have two commanders if both have partner.)



Color Identity: B,Black
Printings:
Commander Legends (Rare)
Commander Legends (Rare)
Commander Legends (Rare)

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Sentinel of the Eternal Watch

Creature Giant Soldier   4 / 6   {5}{W} (6)

Vigilance (Attacking doesn't cause this creature to tap.)
At the beginning of combat on each opponent's turn, tap target creature that player controls.
The portcullis is superfluous.



Color Identity: W,White

Spirit of the Hunt

Creature Wolf Spirit   3 / 3   {1}{G}{G} (3)

Flash
When Spirit of the Hunt enters the battlefield, each other creature you control that's a Wolf or a Werewolf gets +0/+3 until end of turn.
The bonds of the pack transcend time and death.



Color Identity: G,Green
Printings:
Eldritch Moon (Rare)

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The Circle of Loyalty

Legendary Artifact {4}{W}{W} (0)

This spell costs {1} less to cast for each Knight you control.
Creatures you control get +1/+1.
Whenever you cast a legendary spell, create a 2/2 white Knight creature token with vigilance.
{3}{W}, {t}: Create a 2/2 white Knight creature token with vigilance.



Color Identity: W,White
Printings:
Throne of Eldraine (Mythic)
Throne of Eldraine (Mythic)

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Thirsting Axe

Artifact Equipment   {3} (3)

Equipped creature gets +4/+0.
At the beginning of your end step, if equipped creature didn't deal combat damage to a creature this turn, sacrifice it.
Equip {2}
Sometimes the weapon wields the bearer.



Color Identity:
Printings:
Eldritch Moon (Uncommon)

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Tidy Conclusion

Instant {3}{B}{B} (5)

Destroy target creature. You gain 1 life for each artifact you control.



Color Identity: B,Black
Printings:
Mystery Booster (Common)

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Tomb of the Dusk Rose

Legendary Land (3)

(Transforms from Profane Procession.)
{t}: Add one mana of any color.
{2}{W}{B}, {t}: Put a creature card exiled with this permanent onto the battlefield under your control.
. . . resting in the splendor of the dead.



Color Identity: White,Black
The other side is:

Printings:
Rivals of Ixalan (Rare)

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Torment of Scarabs

Enchantment Aura Curse   {3}{B} (4)

Enchant player
At the beginning of enchanted player's upkeep, that player loses 3 life unless they sacrifice a nonland permanent or discard a card.
Like a carpet unrolling for their god, the scarabs poured out from the necropolis.



Color Identity: B,Black
Printings:
Hour of Devastation (Uncommon)

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Formats:

No results found.
Bummer

56 cards found.